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LightArchitect

チャンネル登録者数 4.78万人

965 回視聴 ・ 63いいね ・ 2023/06/12

🎯CGI Destruction in Blender 3d: Add Small Scale debris for more realism! Ft. KHAOS Add-on #shorts

Adding small scale debris to your 3d destruction utilizing the KHAOS Add-on is a great way to make your simulations look more realistic and interesting. In this example we add some concrete debris on the point of impact for the simulation; filling in the small gaps that van look uncanny.

💥 💥 💥 KHAOS is available now on Blendermarket.com! 💥 💥 💥

Our Blender Add-ons:
Horde: www.blendermarket.com/products/horde-add-on-crowd-…
Nature/Creature add-on bundle: www.blendermarket.com/products/naturecreature-add-…
Ultimate Blender add-on value pack: www.blendermarket.com/products/add-on-value-pack-c…
CityBuilder3D: www.blendermarket.com/products/citybuilder-3d
KHAOS (Ultimate Explosion/Destruction Add-on): www.blendermarket.com/products/khaos-ultimate-expl…
Spyderfy: www.blendermarket.com/products/spyderfy-bug-system…\
Texture Stamps: blendermarket.com/products/texture-stamps-decal-ad…
WeatherFX: www.blendermarket.com/products/weather-fx-add-on
Cablecam (Cinematic movement rig): www.blendermarket.com/products/cablecam-cinematic-…
LightArchitect (Film setup previsualization): www.blendermarket.com/products/lightarchitect---fi…
KHAOS Fire Shader: blendermarket.com/products/khaos-fire-shader-fire-…


Notes: 3D CGI and visual effects compositing is about utilizing different visual data effectively to combine elements in the scene to create a seamless composite. This data often includes the live action shot, 2d stock elements such as smoke and fire, and any added or reconstructed 3d elements. When it comes to the 3d elements adding or recreating a scene we often render out multiple passes and layers to have more control in the final compositing process. These include data passes such as diffuse, glossy direct, Emission, mist passes, shadows, Ambient Occlusion, and more! We often render out these passes on a Multilayer OpenEXR file format so that we can access all of them individually without having to use multiple image sequences…streamlining our compositing

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